Tyhrranoid

In The Event of Up Your Arsenal tyhrranoids get transformed into Robonoids

Species of Tyhrranoid

 * One Eyed Tyhrranoid
 * Two Eyed Tyhrranoid
 * Three Eyed Tyhrranoid
 * Tyhrranoid Commander (also known as Four-Eyed Tyhrranoid)
 * Mamma Tyhrranoid
 * Robonoid

Tyhrranoid Vehicles

 * Tyhrranoid Saucers
 * Mecha Tyhrranoid
 * Tyhrranoid Dropships

Tyhrranoid Weapons

 * Plasma Pistols
 * Plasma Barrier
 * Saucer Rifles
 * Very Turret (Tyhrranoid Version)

Behaviour
The behaviour of different types of Tyhrranoids varied; they would react differently when spotting an intruder, and would react differently when unaware. The terms "unaware" and "alert" would be frequently used in this section, and thereby mean that if a tyhrranoid is "unaware", they have not spotted an intruder and will not start attacking. When a tyhrranoid is "alert", they have spotted an intruder and will start to pose to attack, preparing their guns and positions primarily.


 * One Eyed Tyhrranoid: One-Eyed Tyhrranoids would usually be in groups, and would walk around unaware of any danger. If on alert, they would charge towards the target in a swarm, and surrond it, for it ready to be devoured. They had no guns, and had to use their bare teeth.


 * Two Eyed Tyhrranoid: Two-Eyed Tyhrranoids were usually in smaller groups, however there were much less of these. After seeing a target, they would go up to a safe, but effective distance and shoot from their guns. Their guns ejected acid usually.


 * Three-Eyed Tyhrranoid Three-Eyed Tyhrranoids focused on being aware at all times and such, and even when unaware, they would only walk around a small area, usually behind some barrier. After being on alert, they would hide behind something, and after two seconds, they would turn and come out and shoot the target with their guns. Their gun shot three sparks of electricity at a time (three sparks on top of each other), which could go extremely long distances.


 * Four Eyed Tyhrranoid: Four-Eyed Tyhrranoids were gigantic Tyhrranoids who had large bodies and weapons. They pride themselves on their strength and size, posing usually a very large treat. When unaware, they would never carelessly walk around, and would always place themselves in mid-air with their jet packs, underneath an opening in a room or a building, and when alert they would pop up, hover into the room and start firing from the behemoth they call artillery. They would very rarely go in contact with the floor, to allow difficulty for an enemy to try to aim at them. Their guns, like Two-Eyed Tyhrranoids, shot out acids, however in very large balls, very powerfully, and with a colossal rate of fire. They proved enormous threat to victims.

Appearances
Arsenal

Agent Clank

Deadlocked (cameo)